Breathedge 2
LOG 04ARGUED

Routes & Debates

Pipeline, sweep, coffin brawler, lore runner — four routes and the launch-week fights, recorded honestly.

Four launch-window routes with the arguments recorded as heard. Timings from day-two posts; the debate boxes quote real positions, not ours.

Oxygen Pipeline Sprint

T0 speedrun

Everything serves oxygen: stockpile improvised bottles → grabber tier 3 → beeline the main quest, skip every optional cabin.

1. Tutorial scrap → 4 bottles2. Grabber I→III (skip visor)3. Chapter one: straight to the mortuary airlock4. Skip electrolysis, bottled oxygen all the way5. Chapter three scanner used only to find the shortest battery path

Balanced Sweep

T0 general

Clear every cabin, upgrade the base steadily. Oxygen always in surplus, pace like a supermarket run — the series' traditional play.

1. Visor first (-15% drain)2. Electrolysis early in chapter two3. Coffin plating mid-game4. Scanner = collection prerequisite5. Decoder as chapter-three closer

Coffin Brawler

T1 fun

Max coffin plating, ram doors open, weaponize home. Oxygen? Home is right there with you.

1. All scrap into plating2. Thruster before any electronics3. Fight within coffin radius4. Electrolysis catches up in chapter three5. "Mobile Castle" achievement comes free

Log Runner

T1 story

All crew tags, decoder as early as possible, read every log. Slowest clear — but you know why the ship died.

1. Hoard tags from chapter one2. Backtrack-craft the decoder at chapter two's end3. Read every log at each chapter close4. Conservative oxygen setup5. Hidden-ending route