Breathedge 2
LOG 08PLAYABLE

Mini-Game: OXYGEN RUN

A free browser mini-game: drift, scavenge, watch the O2 gauge, run home. 90 seconds.

click the canvas to undock · avoid the red

What this is

A playable fan mini-game: drift out to scavenge debris, fight the constantly falling O2 gauge, and make it back to the coffin before it hits zero — the real game's oxygen loop in 90 seconds.

Three laws of scavenging

Inertia

Thrust adds acceleration, not position; release and you keep drifting. Braking beats accelerating for difficulty — the vacuum's first lesson, and this game's core feel.

Oxygen

2.6%/s outside minimum, scaling with speed; +26%/s inside the coffin radius. Red warning below 30% — at that point your round-trip must fit in half your remaining O2. The exact "one bottle" math from the real game.

Risk radius

Debris value rises with distance from the coffin (scrap 1 → circuit 7). Every far trip is a wager: O2 balance, drift-back time, thumb error.

Scavenger board (launch-week snapshot · for fun)

ScavengerScoreNote
@no_brakes486 ptsflew the whole round on a 10% oxygen margin — "red lights are suggestions"
@slow_drift441 ptsdiagonal slow-drift only, seven round trips without a single gasp
@coffin_butler392 ptsdocked every 15 seconds on the dot, never even saw the red warning

Controls

Keyboard WASD/arrows to thrust; touch, hold the screen to drift toward the press. Free to play, no download.

Mechanic origin: the oxygen economy in the Beginner Guide and the value gradient from the Resource Atlas — the guide plays the game; the game plays the guide.

You're hauling your checkpoint around.

— the coffin-brawler defense post